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SpringScale is now friends with Blackheart18, and CaeserLegon
September 3rd, 2018, 9:43 pm
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Any critiques? Thank you in advance!

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Ikarhan

· May 17th, 2018, 3:32 pm
I'm not any good in 3D animations, but I don't really see anything wrong with it at first glance.
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Yun

· May 18th, 2018, 12:26 am
Not much I can see at this angle. Although if you're hoping for critique, do give both profile and front view as well.
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practice... after a long long time

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Flame

· April 21st, 2018, 11:33 am
the first punch feels a wee bit unclear compared to others but overall outstanding work my dude
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Corn

· April 21st, 2018, 11:35 am
Feels like it needs a little more anticipation on the jumping uppercut and the kick. It was a little too snappy imo. You're probably trying to make the hits look stronger with this style. Good job with the overshoot on the landing. Makes it look more realistic. Overall, you did a really great job with this! Keep it up! :)
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Xara

· April 22nd, 2018, 2:11 pm
this is really great, although some speed lines would help make this clearly, try looking at this https://www.youtube.com/watch?v=yeRV8iVWtbY from the 5:08 mark
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SpringScale is now friends with clash
April 21st, 2018, 11:17 am
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June 21st, 2017, 6:00 pm
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Random walk loop in SFM

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SpringScale

· June 18th, 2017, 1:07 am
Thank you for the CnC! For the arm part, I was trying to emphasise his power and I feel like forearm doing follow through may give a weak/relaxed feeling, so I try to move the arm earlier, but I guess that didn't work out :)
Idk what disciplined walk look like, do you mean less left/right movement of the pelvis?
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Yun

· June 19th, 2017, 4:55 pm
Think of like a guarding sentry from the Tomb of the Unknown Soldier.
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SpringScale

· June 20th, 2017, 12:28 am
You mean like, those very formal way of walking?
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Yun

· June 20th, 2017, 10:51 am
Yep.
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https://www.youtube.com/watch?v=Vba-AOO ... 7415036986 MOTA DEMO #5 youtube ver.

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SpringScale is now friends with Wing_DQ
May 15th, 2017, 4:35 am
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May 5th, 2017, 2:06 pm
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https://www.youtube.com/watch?v=SlS-JP18ovg This is my entry for the MOTA group demo #5, The full demo is not out yet due to some technical difficulty, but they said it is okay to show it here.

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Lol I kind of over extend the foot IK. First time animating in SFM, and also first time dealing with models that have 4 segments of upper body bones.

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Xara

· April 10th, 2017, 7:29 am
that's actually fairly smooth for SFM, i understand that they work a bit differently than Maya right?
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SpringScale

· April 10th, 2017, 1:03 pm
@Xara I don't know how to use maya, but I think SFM can work the same way as blender, so I guess the basic tools are the same for most 3D softwares?
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SpringScale is now friends with SIXstarers
March 22nd, 2017, 2:21 pm
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March 8th, 2017, 12:58 am
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February 24th, 2017, 9:52 am

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