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Darkhitman
September 10th, 2017, 3:18 pm
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Who needs effects and edgy sakuga shit when you've got run cycles! #Back2thebasics lol
cnc

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JunyPlayz

· September 10th, 2017, 5:23 pm
I think the body itself is too long, unless that's just your style. Also either it's just my lag or it looks like you double framed the run animation, you should probably keep it at single frames. Other than that it looks gweat (^-^)b
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Hey3210

· September 10th, 2017, 5:35 pm
the torso isnt bending at all and the whole think looks unnatural
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tobanga

· September 10th, 2017, 6:05 pm
-legs move slower at the front and in the back and faster in the middle, not with linear speed
-leg length, upper and lower leg are about equally long
-hip is not fixiated in one spot, it moves up and down according to the legs, the whole upper body, especially the head does that too. As always check references. Also take note on what path the feet take
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Darkhitman

· September 10th, 2017, 7:10 pm
Woah I got some really good cnc from y'all thnx guys
@JunyPlayz The longness of the body is kinda my style I guess and yes all the frames were double framed, single frames seemd too fast for me imo.
@Hey3210 Never knew the torso should bend in run cycles, so thanx for that man I'll remember it.
@tobanga Aw dude thnx for all that cnc, I love it! btw what do you mean by the path the feed take?
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tobanga

· September 10th, 2017, 7:46 pm
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Hey3210

· September 10th, 2017, 8:00 pm
idk if ur being sarcastic or not, but if it was helpful then ur welcome...?
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Darkhitman

· September 10th, 2017, 8:01 pm
Naa I mean it
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